[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 第二关(前) [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_lmstreet_1",screenadapt="coverall")] [Delay(time=0.4)] [Blocker(a=0, fadetime=1, block=true)] [Delay(time=1)] [PlaySound(key="$rungeneral", volume=0.9)] [Character] [name="小女孩"] 鼠爷爷~! [Character(name="avg_npc_034#3")] [name="鼠王"] 怎么是你这小妮子,一个人跑来干嘛啦?灰头土脸的,又钻通风管了? [Character] [name="小女孩"] 嘿嘿,鼠爷爷,这是大门口的何叔给我的!何叔说我个子小跑得快,一刻钟之内送到就请我吃酸奶!你要给我作证! [Character(name="avg_npc_034#3")] [name="鼠王"] 好,爷爷给你作证。你先去吧。 [Character] [name="小女孩"] 谢谢爷爷!爷爷再见~! [Dialog] [stopmusic(fadetime=2)] [Delay(time=2)] [Character(name="avg_npc_034")] [name="鼠王"] ...... [Character(name="avg_npc_033")] [name="看似普通的居民"] 老爷子。怎么了? [Character(name="avg_npc_034")] [PlayMusic(intro="$darkalley_intro", key="$darkalley_loop", volume=0.8, crossfade=1.5)] [name="鼠王"] 还记得来找过我们的那几个叙拉古人吗?他们的“家族”已经完全从叙拉古转移到了龙门。 [Character(name="avg_npc_034",name2="avg_npc_033",focus=2)] [name="看似普通的居民"] 需要联系线人吗? [Character(name="avg_npc_034",name2="avg_npc_033",focus=1)] [name="鼠王"] 没必要,按兵不动,他们会找上门来的。 [Character(name="avg_npc_034",name2="avg_npc_033",focus=2)] [name="看似普通的居民"] 为了什么? [Character(name="avg_npc_034",name2="avg_npc_033",focus=1)] [name="鼠王"] 为了在这里生存下去。 [Character(name="avg_npc_034",name2="avg_npc_033",focus=2)] [name="看似普通的居民"] 这可不需要经过任何人的同意,那他们怎么不去和天灾聊聊? [Character(name="avg_npc_034#9")] [name="鼠王"] 天灾要是会说话,兴许就用不着人们窝里斗了。 [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0, fadetime=1, block=true)] [playsound(key="$d_gen_walk_n")] [Character(name="avg_npc_034",name2="avg_npc_027",focus=2)] [name="卡彭"] ——正如您所言,鼠王先生。 [name="卡彭"] 龙门有自己的规则,魏彦吾在十几年前就默认了这个铁律,我们绝不敢轻易违反。 [name="卡彭"] 但您才是执行者,这也是我们今天冒昧来访的原因。 [Character(name="avg_npc_034",name2="avg_npc_027",focus=1)] [name="鼠王"] ......你们想铲除企鹅物流,取而代之。 [Character(name="avg_npc_034",name2="avg_npc_027#2",focus=2)] [name="卡彭"] 正是。 [Character(name="avg_npc_034",name2="avg_npc_027#2",focus=1)] [name="鼠王"] 你们对他们缺乏了解,西西里人。这笔生意你们得不到任何好处。 [Character(name="avg_npc_028#2")] [name="甘比诺"] 啧。 [Character(name="avg_npc_028#2",name2="avg_npc_027#2",focus=2)] [name="卡彭"] (甘比诺!) [Character(name="avg_npc_028#3",name2="avg_npc_034",focus=1)] [name="甘比诺"] 你是在说我们赢不了吗?“鼠王”先生? [Character(name="avg_npc_028#3",name2="avg_npc_034",focus=2)] [name="鼠王"] “输赢”不是谈生意的时候应该出现的词,也难怪你逃离了叙拉古,你的确不是那个女人的对手。 [Character(name="avg_npc_028#3",name2="avg_npc_034",focus=1)] [name="甘比诺"] 你敢侮辱我的家族? [Character(name="avg_npc_028#3",name2="avg_npc_027#4",focus=2)] [name="卡彭"] 你闭嘴,甘比诺!我们要的是针对企鹅物流的—— [Character(name="avg_npc_034#3",name2="avg_npc_027#4",focus=1)] [name="鼠王"] 只要遵循规则,我没有庇护企鹅物流的理由。 [Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=2)] [name="卡彭"] ——意思是? [Character(name="avg_npc_034#3",name2="avg_npc_027#2",focus=1)] [name="鼠王"] 企鹅物流是明面上的合法公司,能庇护他们的只有龙门的钢铁律法。 [name="鼠王"] 不过他们有时候的确触犯了各方面的问题,而且从来不以为然。 [name="鼠王"] 但是切记,西西里人,切记不要越界。 [name="鼠王"] 另类的秩序不代表没有秩序,叙拉古应当最明白这个道理。可千万别再麻烦我这把老骨头动手了,答应我。 [Character(name="avg_npc_034#3",name2="avg_npc_027",focus=2)] [name="卡彭"] ——我明白。 [Dialog] [Character] [stopmusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_lmstreet_1",screenadapt="coverall")] [Delay(time=0.4)] [Blocker(a=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_034")] [name="鼠王"] ......龙门这个季节的星星,比想象中的多。 [name="鼠王"] 放在桌上的茶,也凉了吧。 [Dialog] [Character] [PlayMusic(intro="$gorgeousdebut_intro", key="$gorgeousdebut_loop", volume=0.8, crossfade=1.5)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(image="bg_lmstreet_2",screenadapt="coverall")] [Blocker(a=0, fadetime=0.5, block=true)] [Character] [name="路人"] 这是老爷的......喂,上工了。 [name="路人"] 我不聋,赶紧打,打完正好去喝早茶。 [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(image="bg_lungmen_n",screenadapt="coverall")] [Blocker(a=0, fadetime=0.5, block=true)] [name="黑帮"] 看来轮到我们了。 [name="黑帮"] 反正之前也打过招呼了,把弩枪都放下,注意不要误伤到无关人士。 [name="黑帮"] ......该适应新的规则了。 [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_lmstreet_1",screenadapt="coverall")] [Blocker(a=0, fadetime=2, block=true)] [PlaySound(key="$d_gen_soldiersrun",volume=0.5)] [PlaySound(key="$d_gen_soldiersrun",volume=0.5)] [Character(name="char_201_moeshd#5")] [name="可颂"] 我们是不是被包了个圆?里三层外三层的那种? [Character(name="char_201_moeshd#5",name2="char_103_angel_1#8",focus=2)] [name="能天使"] 啊,戚风蛋糕卷? [Character(name="char_102_texas_1")] [name="德克萨斯"] 鼠王是贫民窟的话事人,他的爪牙自然无处不在。 [Character(name="char_102_texas_1",name2="char_325_bison_1#4",focus=2)] [name="拜松"] ......为什么不早说? [Character(name="char_102_texas_1",name2="char_325_bison_1#4",focus=1)] [name="德克萨斯"] 我以为那只是个都市传说,而且我也不知道他真的是只老鼠。谁会这么取外号? [Character(name="char_201_moeshd#5")] [name="可颂"] 说什么人流密集不好动手,这哪里有什么无辜民众,明明全是敌人嘛! [Character(name="char_101_sora_1#2")] [name="空"] 寸步难行呢。 [Character(name="char_325_bison_1#4")] [name="拜松"] 现在怎么办? [Character(name="char_102_texas_1",name2="char_325_bison_1#4",focus=1)] [name="德克萨斯"] 你一直在问怎么办,不如你自己想想? [Character(name="char_102_texas_1",name2="char_325_bison_1#4",focus=2)] [name="拜松"] ...... [Character(name="char_102_texas_1#4")] [name="德克萨斯"] 要来了。 [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Blocker(a=0, fadetime=2, block=true)] [Character(name="avg_npc_034")] [name="鼠王"] ......你来了。这里能清楚地看见下面的情况。 [Character(name="avg_npc_034#3")] [name="鼠王"] 你的朋友们正陷入苦战,你不打算去帮个忙吗? [Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=1)] [name="莫斯提马"] 我可没听说你会下这么重的手。 [Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=2)] [name="鼠王"] 我也不是所有事都会和年轻人推心置腹的。 [Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=1)] [name="莫斯提马"] 也是,我总是会忘记,你是个什么样的人物。 [Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=2)] [name="鼠王"] 很多人会忘记这一点,他们都死无葬身之地。你已经属于特别优待了。 [Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)] [name="莫斯提马"] 你杀了老板,这件事不会这么简单地过去喔? [Character(name="char_213_mostma_1#2",name2="avg_npc_034#7",focus=2)] [name="鼠王"] 呵呵,我心里明白。 [name="鼠王"] 企鹅物流和他们的主人过于目中无人了,龙门在变化,不能总由着他们为所欲为。 [name="鼠王"] 他们欠缺一个教训,稍微严厉一些的教训。 [Character(name="char_213_mostma_1#2",name2="avg_npc_034#7",focus=1)] [name="莫斯提马"] 过河拆桥的事情做多了,会遭到报应的。 [name="莫斯提马"] 你借企鹅物流的手做了那么多事...... [Character(name="char_213_mostma_1#4",name2="avg_npc_034#7",focus=1)] [name="莫斯提马"] 等等,你一开始就打算这么做? [Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=2)] [name="鼠王"] 谁知道呢。 [Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=1)] [name="莫斯提马"] 不可能的吧,你对自己应该扮演的角色拿捏得那么好。嗯,起码比我好。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [Character] [Image(image="ac5_6",xScale=0.9, yScale=0.9, fadetime=0)] [Blocker(a=0, fadetime=2, block=true)] [ImageTween(xFrom=0, yFrom=0, xTo=-30, yTo=0, xScale=0.9, yScale=0.9, duration=15, block=false)] [name="鼠王"] 呵呵......你真的很聪明。 [name="鼠王"] 火焰在响应你的意志,你这是打算把我送进墓地里吗? [name="莫斯提马"] 怎么会呢。 [name="莫斯提马"] 我可是非常尊老爱幼的。 [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0, fadetime=1.5, block=false)] [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Image(fadetime=0)] [Blocker(a=0, fadetime=1, block=true)] [Character(name="char_103_angel_1#7")] [name="能天使"] 莫斯提马! [Character(name="char_102_texas_1",name2="char_103_angel_1#7",focus=1)] [name="德克萨斯"] 等等,能天使,被包围的是我们,不要打乱阵型。 [Character(name="char_102_texas_1",name2="char_103_angel_1#6",focus=2)] [name="能天使"] 嘁——!稍等!我马上就过来! [Character(name="char_201_moeshd#5")] [name="可颂"] 这些家伙混在普通市民之间,完全没法好好战斗啊! [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="char_325_bison_1#4")] [name="拜松"] 这都是什么和什么啊...... [Character(name="char_201_moeshd#3")] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [name="可颂"] 拜松,别发呆啊,你挡着我了!快闪开! [Character(name="char_325_bison_1#4")] [name="拜松"] 每个人都是,各顾各的,就这样该怎么...... [name="拜松"] ......算了。 [name="拜松"] 既然总是这样,那就,各按各的来吧。 [Dialog] [playsound(key="$d_gen_transmissionget", volume=0.8)] [name="拜松"] 听得见吗? [Delay(time=1)] [Character(name="char_101_sora_1#3",name2="char_325_bison_1#4",focus=1)] [name="空"] 通讯?给谁的? [Character(name="char_102_texas_1#4")] [name="德克萨斯"] 小心。 [Dialog] [Character(name="avg_npc_031")] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [Character(fadetime=1,block=true)] [Delay(time=1)] [Character(name="char_102_texas_1#4",name2="char_101_sora_1#3",focus=1)] [name="德克萨斯"] 专心点,空。 [Character(name="char_102_texas_1#4",name2="char_101_sora_1#2",focus=2)] [name="空"] 好、好的! [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0, fadetime=1, block=true)] [Character(name="char_325_bison_1#4")] [name="拜松"] 你在的,对吧?一直都在。 [Character] [playsound(key="$d_gen_transmissionget", volume=0.4)] [name="管家"] 少爷......我...... [Character(name="char_325_bison_1#4")] [name="拜松"] 我不怪你,多半是父亲多管闲事吧。但是现在,你得帮我一把。 [Character] [name="管家"] ......明白了,少爷请吩咐。 [Character(name="char_325_bison_1#4")] [name="拜松"] 眼前这仗势,还用吩咐什么? [name="拜松"] 把他们打飞就完事了。 [Character] [name="管家"] 竟然会从少爷的嘴里听到这样的命令。 [name="管家"] 容我替老爷问一句,为什么? [Character(name="char_325_bison_1#4")] [name="拜松"] ......我哪管那么多为什么!可颂姐,让一下! [Character(name="char_201_moeshd#5")] [name="可颂"] 啊? [Character(name="char_201_moeshd")] [name="可颂"] 噢噢—— [Character(name="char_325_bison_1#4")] [name="拜松"] 喝啊—— [Dialog] [Character(name="avg_npc_031",name2="avg_npc_031")] [playsound(key="$p_imp_blunt_h")] [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="char_201_moeshd#5")] [name="可颂"] 撞、撞飞了!?这下不是和我的定位重合了嘛! [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(image="bg_lungmen_n",screenadapt="coverall")] [Blocker(a=0, fadetime=0.5, block=true)] [Character(name="avg_npc_029")] [name="管家"] 嗯......就结果而言,老爷应该会满意的,但少爷继续这样......真的不会被企鹅物流带偏吗? [name="管家"] 不......不能继续妨害少爷了,只要少爷觉得可以,那就可以,嗯。 [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(image="bg_lmstreet_1",screenadapt="coverall")] [Blocker(a=0, fadetime=0.5, block=true)] [Character(name="avg_npc_031")] [name="黑帮"] 你这小子!乖乖躺下不好吗!一起上! [Character(name="char_325_bison_1#4")] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [name="拜松"] —— [Character(name="avg_npc_031")] [name="黑帮A"] 被躲开了!? [Dialog] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$pistol")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [Delay(time=1)] [Character(name="avg_npc_031")] [name="黑帮B"] 唔哦、痛!我的棍子被什么东西打飞了! [name="黑帮A"] 小心,有狙击手! [Character(name="char_325_bison_1#4")] [name="拜松"] 给我让开! [Dialog] [Character] [playsound(key="$p_imp_blunt_h")] [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0, fadetime=1, block=true)] [Character(name="avg_npc_034#7")] [PlaySound(key="$p_skill_blacktimewand", volume=0.9)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0, fadetime=1.5, block=false)] [Delay(time=2)] [Character(name="char_213_mostma_1#2")] [name="莫斯提马"] ......虽然是有在控制力度啦,但你一步都没动过,是不是太不讲理了点? [Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)] [name="鼠王"] 站着不动,也不代表自己很轻松啊。 [Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=1)] [name="莫斯提马"] 在龙门真的有什么可以打败你吗? [Character(name="char_213_mostma_1#3",name2="avg_npc_034#3",focus=2)] [name="鼠王"] 有啊,“龙门”可以。 [Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=1)] [name="莫斯提马"] 啊,狡猾的回答。 [Character(name="char_213_mostma_1#4",name2="avg_npc_034#3",focus=2)] [name="鼠王"] 我也是有坚持每天去公园晨练的,上了年纪,保持健康可是很重要的。 [Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=1)] [name="莫斯提马"] 晨练会有这种效果? [Character(name="char_213_mostma_1#2",name2="avg_npc_034#3",focus=2)] [name="鼠王"] 还要加上一点点人生阅历。 [Character(name="char_213_mostma_1",name2="avg_npc_034#3",focus=1)] [name="莫斯提马"] 那两个叙拉古人如何了? [Character(name="char_213_mostma_1",name2="avg_npc_034",focus=2)] [name="鼠王"] 如何了呢。 [Character(name="char_213_mostma_1",name2="avg_npc_034",focus=1)] [name="莫斯提马"] ......真想知道,每天有多少这样见不得光的事情被你悄悄解决了。 [name="莫斯提马"] 或者说,你让那些企图染指龙门的人自相残杀了多少次? [Character(name="char_213_mostma_1",name2="avg_npc_034",focus=2)] [name="鼠王"] 记不清了,孩子。我只记得为了活下去而前仆后继的家伙,远比下水道里的尸体要多,多得多。 [dialog] [Blocker(a=0.4, r=0.9, g=0.8, b=0.7, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_driftsand", volume=0.9)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0,fadetime=3, block=true)] [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0, fadetime=1, block=true)] [PlaySound(key="$rungeneral", volume=0.9)] [Character(name="char_325_bison_1#4")] [name="拜松"] 莫斯提马小姐!我来帮—— [Character] [name="看似普通的居民"] 不许再靠近了。你们几个,去帮老大。 [Character(name="avg_npc_031",name2="avg_npc_033")] [name="黑帮&路人"] 是! [Character(name="char_325_bison_1#4")] [name="拜松"] 怎么会让你得逞! [dialog] [Character] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$pistol", volume=0.9)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.3, xstrength=8, ystrength=6, vibrato=20, randomness=20, fadeout=true, block=false)] [Delay(time=1)] [Character] [name="看似普通的居民"] 狙击?小少爷的保镖吗? [Character(name="char_325_bison_1#4")] [name="拜松"] 让开! [Character] [name="看似普通的居民"] 你只是个普通的信使,你不该掺和进来。 [Character(name="char_325_bison_1#4")] [name="拜松"] 信使?没错,我只是个信使。但是我们身后身前的那几位最闹腾的,好像都是信使。 [Character] [name="看似普通的居民"] 德克萨斯他们和你不一样,现在退出这场战斗,你还能保全自己。 [Character(name="char_325_bison_1#4")] [name="拜松"] ......你说了算? [Dialog] [Character] [playsound(key="$p_imp_blunt_h")] [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character] [name="看似普通的居民"] 唔——!你还是有点本事的嘛! [Character(name="char_213_mostma_1#2")] [name="莫斯提马"] 放手去做就对了! [Character(name="char_213_mostma_1#2",name2="char_325_bison_1#4",focus=2)] [name="拜松"] ——明白! [PlaySound(key="$rungeneral", volume=0.9)] [Character(fadetiem=1)] [Delay(time=0.5)] [Dialog] [Blocker(fadetime=1,block=true)]